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Loved the game, would be nice to have a jump force bar to show if the jump will be low/high. Good job.

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Heyo, that's a pretty Nice game, I would like to give some feedback, I was not able to figure out which platform would kill me, suggestion would be add some spikes or make the player die only when the character collides from side because when I landed on the platform I still died, also adding more juice to the game i.e- Camera shake when the player dies, also parallax effect for the background to give more depth. Happy developing!

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thanks for the feedback! i will ad this changes as soon as possible!

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I love the main concept, but whoah that’s a challenging game right form the start! :)

Are you using the Platform behaviour on the player? Because if you are, I think using the standard jump via “simulate control” (with a non-zero jump sustain value of course) would be a bit more intuitive. I found the current “release space bar to jump, hold longer to jump higher”-controls a little unintuitive, although it’s definitely an interesting way to control the character.

Thank u for the comment, i will soon put this changes!

I am very happy because the game liked you.